Did you know: The speed at which your prison architect prisoners move around the map depends on the surface they’re walking on?
To relieve congestion on main thoroughfares (high traffic areas) ensure you take advantage of the 1.5 multiplier speed bonus on particular types of flooring. And areas where prisoners shouldn’t be could be slowed down with the 0.5 multiplier, giving your snipers extra time to shoot before escaping.
Below is an example of my prison architect prison. I was using the road surface on many critical paths around the jail. Now, prisoners arrive faster to patrol meetings, to meals, to the doctor, classes – meaning their needs are being fulfilled for seconds longer. Also, consider kitchens should use high-speed flooring so cooks can “fly” around the kitchen faster. Check out GamePressure’s comprehensive guide on surface speeds (towards the bottom).